#include #include #include int main() { SDL_Window *window; SDL_Renderer *renderer; SDL_Init(SDL_INIT_VIDEO); window = SDL_CreateWindow("Test", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 256, 256, 0); renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED); SDL_RendererInfo info; SDL_GetRendererInfo(renderer, &info); printf("name = %s \n", info.name); for(Uint32 i = 0; i